September 6, 2019

Took me long enough but I've finally done it. It's has taken me way longer than expected. I guess that shouldn't come as a surprise, it's just how game development works in general. Making sure the interfacing works as well as on PC on a touch screen has been a huge pa...

November 5, 2018

Remember when I talk about taking a break from MechCorp in my last post? Well I kind of lied. I change my mind a few days after the post. In my defense, I did have 2 weeks break prior to that post. Now remember when I talk about doing a major update with MechCorp in


October 8, 2018

It has been a little more than 2 months since MechCorp is released.  The game wasn't a runaway success like I anticipated, which is annoying. And the 2 or 3 negative reviews that I've got is puzzling, to say the least. At least the rest of positive reviews still make s...

August 2, 2018

After months and months of work, a few years in fact, it has finally come to this. I'm so proud to announce that the little project that I've been working on is now available to the public.

It feels like finally releasing a child into the wild, after having it under you...

May 25, 2018

The steam page for MechCorp is finally up - And I've got a trailer to show with it.

This means the game is almost ready. I hope this also explains the fact that I haven't been making any major update or posting for a...

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